"We actually did investigate making an idle RuneScape game a few years in the past , with OSRS gold RuneScape: Idle Adventures," Pfeiffer explains. "In Alpha, we stopped the improvement of our awareness efforts at the heart of RuneScape videos.

We have continually believed that RuneScape's capabilities are within the idle zone and Melvor Idle is more than a proof that RuneScape can help to encourage an amazing idle game. However, Melvor Idle stands up on its own merits too and we wanted not to lose sight of the idealism and desire for the game that Brendan was playing when he started in the process of growing the sport."

Pfeiffer is also a factor in the fulfillment of Melvor Idle as proof that expertise can be gained from any sport's network which is something Jagex has observed before. "We've consistently observed the 

RuneScape network to be an excellent supply of expertise for Jagex, now no longer exclusively in terms of games developers, but also in all the various jobs in a Studio," he says. "RuneScape has had close to 300 million debts made in more than two decades. So the number of highly skilled individuals which have performed the sport is enormous."

In the wake of the successful collaboration and collaboration with Games By Malcs, Pfeiffer declares that he would like to do greater with indie devs in the game in the event that they're working on projects that "align with the design philosophy of RuneScape and Jagex's values at the core" and is hoping that the experience of Melvor Idle's will inspire greater indies to cheap OSRS GP attain out to the studio.