If this isn't the right strategy for WOW TBC Gold you then it's possible that you weren't a fan of the experience or with the people you were with. Similar to that, for some players this can be a winning formula. I've realized that the treadmill blizzard is something I love regardless of whether it's Diablo, Classic or even retail. It's all about the thing it is and not what it isn't.

They certainly developed WoW to be an MMO This means that it's not just a "one-off' that some players can only have fun because of their friends or as a social activity, I am pretty certain that this type of thinking was behind the development. It was 2004, when the average person wasn't communicating or surfing the internet for socializing in the same way as they are today, or even 10 years ago.

The formula you are discussing isn't very straightforward because it was designed to be hidden by a social encounter that was unusual, and therefore it always made an impact on the person. I believe they were designing to take advantage of that additional layer of circumstances.

Truth. That's how sub-games are made to work. They reward you for working longer hours, which will keep you on the path to success. This is the thing I find most impressive about FXiv. It's made to make sure that there's very little time gating and they have clearly stated that it's acceptable to remove when content is not flowing and you aren't going to fall behind. They value the time of the user way more than blizzard and know that if they want to keep the number of subs at a high level, they have to produce more great content. If I could be a player in Azeroth and had square enix as my boss, I'd probably be crazy gamer all over.

I would like to see more meaningful and interesting quests. At present, the quests are copied and pasted "go look for x chests to find the y" or "go killing x of a creature y" or "go to a location x to interact with you". Some quests require that you visit an old ruin and locate some rivets... or go to an eddy to place down an easel. They are not really a flavor or significance to the world. (Of course, some do, for instance, the Pastor Walsh quest line. But that seems to be uncommon.

A wider variety of types and kinds of enemies I meet would be a plus. The archers all behave like dryads to the archers who have lost their identity. All the lost are simply copied-pasted names and then renamed. There must be more differentiation between these in cheap WOW Classic TBC Gold order for the world to feel more complete.