Wave of Conviction Wave of Conviction combined with Elementalist has allowed a very special & new “archetype” of builds. Using Physical or Lightning spells to inflict ignites through Elementalist’s Shaper of Flames now enables a lot of different builds being an Ignite build & utilize fun and nice items like Ignite Proliferation Support. Because of how current era ignite works, an ignite build almost automatically turns into a clearing powerhouse whilst enabling relatively safe & strong bossing capabilities. The fact that ignites keeps rolling means you can focus on dodging, using utility skills & keeping an eye out for mechanics. All of that while deleting screens having a single cast!
This build also requires without any gear to begin, which makes it a solid league starter while still providing worthwhile upgrade paths to succeed in the late game when it’s being midmaxed.
Mechanics
Mechanically, the build entirely involves Elementalist’s Shaper of Flame. This Ascendancy enables you to ignite with any supply of damage. This enables Wave of Conviction’s conversion to make use of multiple damage sources & conversion towards the maximum. It enables scaling factors that will otherwise 't be there. Therefore, scaling the abilities to ignite damage leaves you with respectable damage numbers with ignite inherent clearing benefits. A Damage over Time build usually also supplies a lot of safety versus problematic targets because it will be rolling for some seconds and therefore has reasonably good uptime damage.
Because of how to ignite scales and particularly the way these kinds of Shaper of Flame build scale, it leaves enough investment available to invest into durability. This overall gets a well-balanced build that continues to be very tanky whilst dishing out good damage.
You’ll be casting a Wave of Conviction on packs to pay off and not be worried about any other buttons. You should, however, if include it within the build, usually, post-Devouring Diadem, keep the Hatred Blessing as much as maximize damage. This also creates a relatively chill playstyle. On bosses, you’ll be throwing your Arcanist Brand around the boss and pressing a Vaal Flameblast Vaal Flameblast.
Build Viability in Numbers
This is how I’ll rate the build-in numbers. The lower the amount the worse I think the build is within that compartment.
Durability: 8.5/10
Damage: 8.5/10
Playstyle: 8.5/10
Gearing: 9/10
Complexity: 5/10
Path of Building & Skill Tree
You will find an optimized Path of Building here. Every build I release uses the community fork of Path of Building. You will find PoB’s Fork, by LocalIdentity, here.
If you aren't comfortable with Path of Building, PoePlanner’s website offers a non-PoB option to import the code in the above link. It is strongly advised you install Path of Building to follow along with builds most optimally.
If you want to make and enhance character equipment more easily, you can take a quick look at our POE Currency and cheap poe orbs!