Guide to Genshin Impact's Spiral Abyss Floor 11. Learn the general tips and strategies into earning those 36 stars.

Floor 11 is the start of a challenge in Spiral Abyss for Genshin Impact players. The difficulty spikes up a little bit from the previous floor, in addition to the ever-changing roster of enemies in each version. In version 3.7, there are no normal bosses as enemies but there will be lots of mobs that requires special attention. Follow this guide to know more about enemies’ lineup, their weaknesses, and how to complete the entire chamber on Floor 11.

Blessing of the Abyssal Moon

After a Normal Attack hits an opponent, this opponent will be afflicted with a Sign of Snaring. After 2s, the Sign will be removed, dealing True DMG to this opponent. After a character’s Normal Attack hits an opponent with a Sign of Snaring, the DMG dealt by the Sign’s removal will be increased. This DMG can be increased for not more than 9 times.

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The buff is quite good this time since there are a lot of DPS that rely on their Normal Attacks like Wanderer, Yoimiya, Raiden Shogun, and others. If you have DPS like them, feel free to use them to take advantage of the Blessing.

Ley Line Disorder

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All party members’ Normal Attack DMG increased by 50%. This buff is very universal and can be taken advantage from DPS that uses Normal Attack as their main damage output.

Team Recommendations

There are protecting Leyline Monolith stages for Chamber 1, so you want to squeeze in an Anemo CC to any of the teams. If you only have 1, then it’s recommended to add them in the 2nd Half because although there are more enemies in the 1st Half for the Monolith challenge, there are more enemies in the 2nd Half for Chamber 2 and 3. If you plan to bring a Bloom team, remember that the explosion from the Dendro Cores will also deal some damage and reduce the Monolith’s HP.

The recommended element for First Half is Pyro/Cryo/Dendro because there are Electro Abyss Lector here. Aside from that, it’s better to bring a single-target DPS here because even though the first chamber is the Leyline Monolith stage, the single-target DPS is still enough (even more so if you bring any CC). Meanwhile, the second and third chambers have a solo enemy in each wave.

For the Second Half, bringing Anemo CC in here is great because you have multiple enemies in Chamber 2 and 3 compared to the 1st Half. In addition, you can instantly take care of the 3 different Abyss Mages in the last chamber. Other than Anemo, Dendro/Cryo is also great for this half because there are 2 Hydro Abyss Herald here. Dendro destroys their Hydro shield much faster, but Cryo can freeze them for a short time.

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