It had been an engineered waste of time. Like the WOW TBC Classic Gold title, it is possible to argue they were totally incompetent, they wanted the boosted player time, or heck, maybe it is not black and white - they were okay understanding that their incompetence rewarded them, therefore they dragged their feet on addressing it until more than a year after.
Apart from shitty decisions and systems... It functions, the game works and contains a complete world constructed already. That is a whole lot more than we can say about a lot of mmos already. For the most part there aren't any game breaking issues that prevent a large section of the player base from enjoying .
WoW also offers the submerged cost fallacy attached to it. Everyone put in 20k hours to the game feels connected to it and it has to get better. . Right? Those 20k hours were not for nothing. . Right?
I feel like the cost of creating the mmo genre is going to be almost impossible to enter without previous foundation.
There is a couple of ones on the horizon with a theoretical unlimited budget such as new world and ashes of invention but those mmos would need to be polished to perfection and radical to get people to stay on them and my hopes for them are not quite significant.
I used to chat with Hazzikostas frequently in Vanilla. We played on exactly the same server. He had been one of the most friendly and intelligent gamers I have ever met. I cannot fathom he is genuinely incompetent. There's just no solution. He came into the gambling sector via guild management just like Pardo and Kaplan.
This is what I remember . He had been one of those posters who persuaded me not to get involved and contribute something to EJ - just be a lurker and use other people's math to my benefit. He had been a prick and he is a prick now.
But Ion came from WoW and now develops WoW. WoW's present condition could be his endeavor to mend all of the problems he had with early WoW for a raider, which caters to his particular experience and preferences, which might just flat out not work in an present game. It means he has molded it to what he needs, which entailed cutting off balls and stitching on new ones to try and get it to fit.
But in the case of Pardo and Kaplan, they had been designing a new game that was new. They were able to bring each of cheap WOW TBC Gold their encounters out of EQ forward and employ thembut they were not hacking apart an present game. Perhaps if they were hired to work on EverQuest, it would have had similarly catastrophic results.